


Transforming healthcare training into measurable, intuitive experiences
Transforming healthcare training into measurable, intuitive experiences
Transforming healthcare training into measurable, intuitive experiences



BACKGROUND
BACKGROUND
BACKGROUND
“Every 5 minutes, a patient dies from a healthcare-associated infection.”
“Every 5 minutes, a patient dies from a healthcare-associated infection.”
“Every 5 minutes, a patient dies from a healthcare-associated infection.”
The Healthcare Surfaces Institute 2025
The Healthcare Surfaces Institute 2025
The Healthcare Surfaces Institute 2025
THE PROBLEM STATEMENT
THE PROBLEM STATEMENT
THE PROBLEM STATEMENT
Infection prevention training is inconsistent, difficult to scale, and hard to assess.
Infection prevention training is inconsistent, difficult to scale, and hard to assess.
Infection prevention training is inconsistent, difficult to scale, and hard to assess.



potential users
potential users
potential users
Nurses
Healthcare workers
IPC specialists
Hospital Administrators
Pain Points
Inconsistent training methods
Lack of real-time feedback
High cost of traditional training
Limited access to hands-on simulation
Pain Points
Inconsistent training methods
Lack of real-time feedback
High cost of traditional training
Limited access to hands-on simulation
Implications
Reduced care quality
Ineffective training outcomes
Ineffective training outcomes
Elevated operational costs
Wasted time and resources
Implications
Reduced care quality
Ineffective training outcomes
Elevated operational costs
Wasted time and resources
Product Overview
Product Overview
Product Overview
A short video for platform context, presenting the problem and solution.
A short video for platform context, presenting the problem and solution.
A short video for platform context, presenting the problem and solution.
USER RESEARCH
USER RESEARCH
USER RESEARCH
The goal was to validate usability and learning in VR
The goal was to validate usability and learning in VR
The goal was to validate usability and learning in VR
45 Nurses
Including nurse managers
Method
VR prototype simulations with think-aloud sessions
Assessments
Focused on navigation, interaction, task completion, feedback, and correct IPC behavior.
Findings
Intuitive hand tracking supported task completion.
Users completed scenarios comfortably.
Users completed scenarios comfortably.
Visual feedback improved learning and awareness.
MARKET RESEARCH
MARKET RESEARCH
MARKET RESEARCH
Ongoing research of competitors and related training solutions
Ongoing research of competitors and related training solutions
Ongoing research of competitors and related training solutions
Healthcare
Healthcare
Healthcare
Education
Corporate Training
Games
Gaming apps
Design Approach
Design Approach
Design Approach
turning complex training needs into intuitive experience
turning complex training needs into intuitive experience
turning complex training needs into intuitive experience
Designing for User Privacy
Designing for User Privacy
Designing for User Privacy
Anonymized profiles enable secure access without exposing personal data.
Anonymized profiles enable secure access without exposing personal data.
Anonymized profiles enable secure access without exposing personal data.



Designing for User Privacy
Anonymized profiles enable secure access without exposing personal data.





Ease of Use for First-Time VR Users
Ease of Use for First-Time VR Users
Ease of Use for First-Time VR Users
Hand-based navigation with a single tap gesture reduces cognitive load and supports confident use in limited physical spaces.
Hand-based navigation with a single tap gesture reduces cognitive load and supports confident use in limited physical spaces.
Hand-based navigation with a single tap gesture reduces cognitive load and supports confident use in limited physical spaces.
Hand-based navigation with a single tap gesture reduces cognitive load and supports confident use in limited physical spaces.
Immediate, Actionable Feedback
Immediate, Actionable Feedback
Immediate, Actionable Feedback




Real-time cues highlight contamination risks during the experience.
Real-time cues highlight contamination risks during the experience.
Real-time cues highlight contamination risks during the experience.
Real-time cues highlight contamination risks during the experience.
Post-task review shows where contamination transfer occurred, supporting assessment-focused learning.
Post-task review shows where contamination transfer occurred, supporting assessment-focused learning.
Post-task review shows where contamination transfer occurred, supporting assessment-focused learning.
Post-task review shows where contamination transfer occurred, supporting assessment-focused learning.




The Web Platform
The Web Platform
Turning immersive practice into measurable insight
Turning immersive practice into measurable insight
Turning immersive practice into measurable insight
VR → Feedback → Reports → Organizational View
VR → Feedback → Reports → Organizational View
VR → Feedback → Reports → Organizational View
Personal Progress
Personal Progress
Personal Progress
Users can track progress and gain insights through detailed performance reports.
Users can track progress and gain insights through detailed performance reports.
Users can track progress and gain insights through detailed performance reports.




Organizational Visibility
Organizational Visibility
Organizational Visibility
Admins gain a high-level view of usage and performance across the organization.
Admins gain a high-level view of usage and performance across the organization.
Admins gain a high-level view of usage and performance across the organization.








This work is grounded in research and developed in collaboration with academic and industry partners.
This work is grounded in research and developed in collaboration with academic and industry partners.
This work is grounded in research and developed in collaboration with academic and industry partners.
This work is grounded in research and developed in collaboration with academic and industry partners.
